
GameDesignPa-MemoriesNeverFade
TW! This game is related to a chain of murders with racist backround in Germany, tread with care.
Never Forget...
Game Description
Whenever horrible tragedies occur, the spotlight lies on the ones responsible. This is also the case for the people involved in the NSU murders occuring from 2000 to 2007 in Germany. This game tried to portray an abstract experience of how this loss is percieved. How having a whole community focus on the perpetrators instead of the victims leads to even more loss, as those cherished memories people shared with the victims get buried below more and more articles abt the tragedy itself.
Memories are sacred to those who hold them dear. But who continues to hold them dear when they are lost?
Multiple Levels are inspired by the lifes lead by two victims of the connected murders in Nuremberg - Enver Şimşek, operator of several flower stalls in southern Germany and İsmail Yaşar, owner of a wellknown kebab shop in Scharrerstraße, Nuremberg.
We treat these tragedies with utmost respect, as they remind us of how quick a big community tries to believe a realistic narrative, even when the whole truth hasnt been laid out in full. Following this we were mainly inspired by the positive aspect of their lives, the passion they had for their jobs and lifestyle as well as the impressions they left on their surroundings.
Key Features
- Immersive Environment - Whatever you do. Your surroundings will react!
- Interactive Puzzles – Progression requires Solving Puzzles. Will you be able to solve them all?
- Storytelling Driven by Hints – Be cautious, hints are everywhere!
Known Issues / Tips
MECHANICS: DRÜCKE E um das Inventory zu öffnen
Klicke auf Objekte um mit ihnen zu interagieren.
DRÜCKE T um mit einem NPC zu reden, oder um die Blumen einzusammeln.
Klicke auf das Journal um es aufzurufen.
Um Items aus dem Inventory zu benutzen, wähle es im Inventory aus und klicke anschließend auf das Objekt oder den NPC um damit zu interagieren.
Lass die NPCs unbedingt ausreden!
möglicherweise gibts es Issues auf MacOS...
Release Notes
Prototype 1.0 uploaded - 11.02.26
Credits
A Team of 3 worked on this. We generally discussed everything in our group but the key fields are divided as listed here.
TeaTime_Cookies - UI Artwork / Dialogue / Programming
F.D.M. - Backround & Environment Art / Dialogue / Level Design
sirsellune - Art Assets & Scene Props / Group & Project Organisation / Storytelling
HS Ansbach - VIS
This game was created at the Visualistaion and Interaction in Digital Media (VIS) program of HS Ansbach
Supervised by: Prof. Sebastian Stamm (Interactive Illustration SS 2023)
...That is my only wish.
This itch was written / designed by sirsellune .
| Updated | 29 days ago |
| Status | Prototype |
| Platforms | Unity Web Player (Legacy) |
| Authors | sirsellune, F. D. M., Teatime_Cookies |
| Genre | Puzzle |



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